We continue from Part 3 with A Week in Hell : Hue. The fighting around the Hospital continues, but is finally cleared by A company.
G company also attacks.
The more open edges of town are larger areas, but low value VPs I elect not to try and take these. As they easily fall prey to being retaken And cutting off support to units further North.
At first I thought it might be a good idea to deny access to entry points…bad idea.
A swag of 3 strength units appear. These will be very hard to take on as USMC is spread thin.
All the companies are now in the action and we can spread out to hold primary VP locations and minimize negatives to the VP count.
Turn 6 We have a clear lead. Despite the Insurgent VC and enemy attacks and positions held. Key now is to last until night fall and hold on for the win.