THE VIKINGS ARE COMING! From the Newsletter @ Worthington games:
We are preparing to launch our next Kickstarter campaign as soon as we get back from WBC August 10. We’ll be sending notification on what goodies you can expect as we are lining up stretch goals and some good rewards.
Central Front Day 1 PM turn. BAOR/FIFTH/HOF Gap
A given turn proceeds on rounds of action until both side pass.
These are conducted in Phases. After the first phase the next and subsequent phases are more expensive to move in. Each hex or attack costs more to conduct in terms of Mps or Operations points.
Each phase you move or combat you accrue a Friction Point (FP). A Soviet Regiment accrues 1 FP per move and combat. Each regiment has just 5 FP’s, on your 6th FP you are eliminated.
Lets look at turn 2 after the first Soviet Phase. They found some clear roads on some maps and barreled away. However this may cause them supply problems in the future (no FP recovery). In the North:
In the Fulda Gap:
And the Hof Gap:
Brads latest review on the remastered DVD:
Two or 3 weeks ago I posted these images seeking your input upon next games to play. Firstly thanks for the Great comments here and on F.book G+.
I now have a session of TME II underway via VASSAL. I played two scenarios of DoH’s last week Face to Face and I just finished setting up Reluctant Enemies with a new friend Chris T to play via VASSAL also. Here is a shot of where I think he might try to land his commandos!
Tomorrow I play a learning scenario of Carthage! Whoot!