To Embark Upon the Great Crusade – Part 1

A new series of posts from 2 Mark/(c)s. The chaps are attempting to play the entire series of all CC scenarios chronologically! Yes you read that correctly. Settle in, get comfy, grab some popcorn. This is going to be EPIC. Two scenarios below:

Newsflash, Europe, September 1, 1939!

Hitler’s armies roll through Poland! The German Fuhrer sends his planes, tanks and men storming into the peaceful nation of Poland. War has broken out!

15 September 1939…Sochaczew, Poland
Advances by the Germans have trapped brave Polish soldiers. These determined troops fought tooth and nail to escape the traps of their Nazi invaders.

In this footage, taken at the start of one engagement, brave Polish troops prepare to cross open ground and fields to break prevent themselves being surrounded by the Germans. The Germans occupy the little buildings and foxholes while the brave Poles sit on the edges, ready to run.

The group on the right makes a successful dash to exit the area, escaping the Germans and moving back toward Warsaw while the leader and his troops next to them lay down heavy fire into the nearby orchard. More troops make the attempt, this time slowed by the appearance of a German Infantry Gun.

But hurray! The Poles manage to hold the Germans off long enough that the Germans run out of time and cannot stop them!

This footage shows the situation when the Germans were frozen by that clock and the Poles saved their men.

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GMT Games Sekigahara–The Unification of Japan Review

Written by : Richard Mataka Sr. (Facebook) 

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Available from GMT Games

Game Design Matthew Calkins

MSRP  $59.00

Sekigahara is a 2 player block game that depicts the Japanese campaign in 1600 that founded the Tokugawa Shogunate. Each historical leader assembled a coalition of daimyo’s and fought a 7 week contest that would decide who would control Japan. In the game, one player will assume the role of Tokugawa Ieyasu who was the most powerful daimyo in Japan, while the other will be Ishida Mitsunari who was the champion of the warlord’s child heir. The war was decided at the crossroads of Sekigahara where disloyalty and defections turned the tide of battle from Ishida to Tokugawa. How will you fair? Can you repeat history or will Ishida and the child heir rule Japan!

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S&T #24 Plays: The Battle for Moscow play2

By Neopeius

The Game

The Eastern Front, that thousands of miles wide battlefield fought over for four years between Nazi Germany and the Soviet Union, may have spawned more games than any other theater of combat, and it has been a perennial favorite since Avalon Hill came out with Stalingrad. Battle of Moscow is an early example, a 2-player operational game simulating the critical months of October-December 1941 on the northern half of the front including Moscow and Leningrad. Played in weekly turns, the Germans must isolate both capitals, or they must occupy Moscow itself, by the beginning of December and hold the objective(s) for four weeks to win the game. The rules aren’t quite clear, but it appears that, for the Russians to actually win, they must successfully counterattack in an extended game, which lasts through March 1941, completely eliminating the Germans from all Soviet cities. By these parameters, the real battle was a draw, the Germans pooping out in early December within sight of the Kremlin’s spires, the Soviet counterattack failing to eject them from the motherland.

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