I’ll be looked my for a video or two. Is the game for sale or do you have a copy for review?
its my kickstarter copy. I rarely get review copies from anyone mate.
They must have read your thoughts on Empire of the Sun…
well I have not played it yet. Just frustrated with it 🙂
Wait til I play
Are the rules wiggly, or just new concepts that we’re unused to playing? I note more than a few questions popping up. Thanks!
Mate, there are a few things: 1. Opp Fire is awkward. 2. Assault move is similar in concept to how CC does it. you got to get adajcent…..which I think is what is influencing the Opp Fire choice of rule wording.
Everything else is pretty straight forward. – move, shoot rally.
– I dont get the point of Leaders & groups or fire groups (other than higher FP). It seems the activation cost is the same…
New ideas..ish: Actication Points (impulse pts), Rally option during a turn. Vairable Impulse pts per scenario and turn.
How do you like it so far?
I’ll be looked my for a video or two. Is the game for sale or do you have a copy for review?
its my kickstarter copy. I rarely get review copies from anyone mate.
They must have read your thoughts on Empire of the Sun…
well I have not played it yet. Just frustrated with it 🙂
Wait til I play
Are the rules wiggly, or just new concepts that we’re unused to playing? I note more than a few questions popping up. Thanks!
Mate, there are a few things: 1. Opp Fire is awkward. 2. Assault move is similar in concept to how CC does it. you got to get adajcent…..which I think is what is influencing the Opp Fire choice of rule wording.
Everything else is pretty straight forward. – move, shoot rally.
– I dont get the point of Leaders & groups or fire groups (other than higher FP). It seems the activation cost is the same…
New ideas..ish: Actication Points (impulse pts), Rally option during a turn. Vairable Impulse pts per scenario and turn.