Thanks @John Predgen over @ Facebook Avalon Hill group.
11 thoughts on “Old Days!”
When I was a kid, I spent a lot of time fighting in the Great Koufax Desert. Great times.
Love the Koufax!
Man did that game suck.
i dunno for one of my 1st games as a kid it was good to learn about wargaming. some tactical choices and the advanced game was fun.
good for its day.
I didn’t mean to degrade your memories- its just that my first exposure to AH games was “1914”, or something like that. Totally unplayable, of course, but its wealth of historical detail was fantastic to my 11-year old self.
I can see how for playability it is infinitely above 1914 but it still seemed to me to be the slightly less retarded sibling of Tactics II.
lol… hahaha. classic: slightly less retarded!
Addendum: I guess I disliked it because it lacked a historical (or even fictional) context.
good point.
I made my own up!
Despite a fictitious background, there was a great depth of strategy once you got into the advanced rules, especially logistics. As Big Red, I once invaded a beach surrounding a large Great Blue force. Then it came down to one die roll if they could break out. They failed. As I got older I had a prejudice against non history games, But there was no denying the great game play if one utilized all the advance rules.
When I was a kid, I spent a lot of time fighting in the Great Koufax Desert. Great times.
Love the Koufax!
Man did that game suck.
i dunno for one of my 1st games as a kid it was good to learn about wargaming. some tactical choices and the advanced game was fun.
good for its day.
I didn’t mean to degrade your memories- its just that my first exposure to AH games was “1914”, or something like that. Totally unplayable, of course, but its wealth of historical detail was fantastic to my 11-year old self.
I can see how for playability it is infinitely above 1914 but it still seemed to me to be the slightly less retarded sibling of Tactics II.
lol… hahaha. classic: slightly less retarded!
Addendum: I guess I disliked it because it lacked a historical (or even fictional) context.
good point.
I made my own up!
Despite a fictitious background, there was a great depth of strategy once you got into the advanced rules, especially logistics. As Big Red, I once invaded a beach surrounding a large Great Blue force. Then it came down to one die roll if they could break out. They failed. As I got older I had a prejudice against non history games, But there was no denying the great game play if one utilized all the advance rules.
😉