GD’42 stats.
Over the last few weeks I have been developing my turns and playing, writing AAR’s taking pics, making videos.
How long does it take to play?
Excluding the conversations online, the OpSheet analysis paralysis I have come up with the following data:
62 turns = 52-58 hours. Turns became progressively longer especially as additional units entered the map.
I have devoted about the same again to video production, AAR development and way too much time trouble shooting video formats that are acceptable cross platform for PC and Mac under Adobe Elements.
I just hit the 2200 hour. All the Opsheets for attack fail for the Soviets. So night, night sweetheart. Now its time for everyone to snuggly down and roll for those Hasty Defense Op Sheets.
We now need to either execute /fail or implement HD. I’m gunning for HD for all my guys and building attack sheets for 0700.
Meanwhile the Germans face fewer restrictions. IF you are not on an Attack Op Sheet does that mean you cannot ‘attack’ a unit in your area you are tasked with defending?
The Germans need to think thru what they want to do between 2200 and 0700 to:
- put Soviet units out of Supply
- push back or cause fails on Soviets in HD.
- Consolidate around key road junctions where the Soviets of broken thru
- Extricate units that maybe potentially trapped by the Soviet break thru.
Op Sheet summary for Soviets for Game turn 1 0700
Opsheet3
1Gd /Tk49 +452
0700 29th
Attack Noviki.
Fail Starhuki area +/- 5 hexes.
452 – guard flank to prevent attack from Vasil’Tsova area.
-Tanks Failed out
3.1
Implemented: 1500
Sheet: Rejoin Attack on Noviki.
Fail Karskaya (10 hexes east)
Opsheet 5.
3MB
0700 29th Capture Karskaya
Fail set Up area
Op sheet 5.1
Capture Goncharova and fords leading to Titov.
Launch 1520 thru 1000 30th
Attach 2nd Bat. AT
Fail SW Woods
Opsheet 4
1 Mech Brigade – 445th & 14TR
1500 attempt night Ops
Capture Fords north of Noviki @ Nikolskoe
Fail east of Starhuki
Opsheet 1
1600 reinforcements
185th
Atk Travino
Fail Rubtsovo
1500: un implemented:
Opsheet 1.1
Hasty D.
Written 1700
Defend current area acquired
Fail west map edge
Opsheet 4.1
Hasty D
Written 1700 Defend acquired geo.
Fail east of Karskaya 10 hexes
Opsheet 5.2
Hasty D
Night fail.
KarsKaya 10 hexes
Opsheet 3.2
Hasty D
Hold gains
Fail Woods west of Noviki
Am I doing this right?
Hmmm…so that’s all there is to writing an Op Sheet? Not too bad.
Yeah it can be as easy or as hard as you want.
I typically use a soft copy of the map, draw some lines and operational boundaries on it, make a note of the units involved, success/fail criteria and time to be complete.
Thats it. Its the implementation of them, the timing, the second, third fourth one that brings in a layer of depth to the game that is very very rewarding…or FREAKING frustrating as you see your plan blown away by the enemy being 1-3 steps ahead of your ability to react/plan/implement/execute