Who has tried this system?
What are your favorite modules?
What do you like about it?
Learner vid:
https://youtu.be/deDqJPlgCf4
3 thoughts on “Command Ops”
It has been a while since I played the system. I really liked the AI command system that means no (less) micromanaging units. From what I recall, the feature I most missed was being able to set orders to be performed at a specific time in order to coordinate movements, attacks, artillery etc. I do not know if the game has since been updated with this feature.
I’ve recently bought a lot of modules, I got the Commanders Pack on sale. I haven’t played a lot of them though, I tend to not be very good at the game and give up easily. The sequential orders system the above commenter is talking about is rumored to be coming with the next core engine update. It’s a very good game, and lots of good learning resources on YouTube.
Great game. No flashy graphics but simulates the best command and control of any computer game. You can give orders at division or regemental or battalion levels and you can delay implementation so you can co ordinate. The game is easy to play but hard to master. The game is orders and objectives based. Ie see online resources.
It has been a while since I played the system. I really liked the AI command system that means no (less) micromanaging units. From what I recall, the feature I most missed was being able to set orders to be performed at a specific time in order to coordinate movements, attacks, artillery etc. I do not know if the game has since been updated with this feature.
I’ve recently bought a lot of modules, I got the Commanders Pack on sale. I haven’t played a lot of them though, I tend to not be very good at the game and give up easily. The sequential orders system the above commenter is talking about is rumored to be coming with the next core engine update. It’s a very good game, and lots of good learning resources on YouTube.
Great game. No flashy graphics but simulates the best command and control of any computer game. You can give orders at division or regemental or battalion levels and you can delay implementation so you can co ordinate. The game is easy to play but hard to master. The game is orders and objectives based. Ie see online resources.