GAME TURN 7 AVD

Lynn Brower

Soviet player activates Timoshenko, 21Army and 20Army

German player activates the 9th Army and Guderian + 2PzGrp. German player is planning a double activation of 2PzGrp and 9th Army activation to reduce the southwest pocket.

First chit is SUPPLY. German 7Pz, 14Mot (-) OOS. Soviet player is still concerned about the threat of 3PzGrp to Moscow and the weak northern army. Second chit is 20Army.


After movement.

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Game Turn 6 AVD 1/2

Lynn Brower

Soviet player activates Timoshenko, 21Army and 22Army

German player activates the 9th Army and the PzGrp’s.

First chit drawn is 22Army

Soviet player makes no changes. If REINF had occurred first this chit draw might have a different result with added reinforcements. Second chit is 3PzGrp.

After movement.

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AVD Replay Turn 5 part2/2

conti..

Third chit is ART soviet DR=1 NO ART Fourth chit is Air Power German player recovers STUKA Fifth chit is Timoshenko

After movement.

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AVD Replay Game Turn 5 1/2

By Lynn Bower

Game Turn 5

Soviet player activates Timoshenko, 21Army and 22Army

German player activates the 9th Army and the PzGrp’s.

First chit drawn is REINF PVO to Rzhev 4-3-6 to adjacent Timoshenko

5-6 to adjacent Timoshenko 2×3-4 to adjacent 24Army HQ Second chit is 22Army

After movement.


Third chit is ART soviet DR=1 NO ART Fourth chit is Air Power German player recovers STUKA Fifth chit is Timoshenko

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A Victory Denied AAR Turn 4 p1

Thanks  Lynn Brower

Game Turn 4

COMMENTARY: Soviet player clawed back 9 VP last turn. However the road to Moscow is open and the northern flank is pushed back to Belyy.

Soviet chooses 1 activation in the center; 20Army and 2 in the south; Timoshenko and 21Army. During the REINF phase it may be necessary to purchase a HQ and build a defense of Moscow.

German player activates the PzGrp’s.

First chit drawn in GT4 is 3PzGrp.

Purple PzCorps relocates toward Smolensk and re establish command of unit in Vitebsk.

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