MMP news of note:


Coming Soon From The Gamers

Last Blitzkrieg

The long awaited first game in the Battalion Combat Series (BCS) covering the Ardennes Offensive on four maps of exquisite detail. The BCS was originally intended as merely a scale-change version of the OCS rules, but it became much more than that… the design goal was to introduce a vision of battalion level warfare that players had never experienced before, but in an easy to learn and play format. Multiple scenarios allow the player to pick and choose the size of the game being played and what the conditions of the offensive (i.e. balance between the sides) he wants to see. BCS was specifically designed to raise the bar players expect of the state of the art of design theory at this level of warfare.


Then a new sensible sized SCS title:

Panzer Battles

Applying the popular game specific rules of the SCS games It Never Snows,Bastogne, and the coming Day of Days, Panzer Battles examines the classic fight for the Chir River defense line in December, 1942. Here you’ll get to actually execute the famous fire brigade action of the 11th Panzer Division as depicted in the book of the same name. Two maps give players some maneuver room for some very wild and exciting active defense action.

A new version of Sicily..creatively called Sicily II…meh:

OCS Guide w/ Sicily II

A collection of ‘how to’, background, and analysis articles allowing players more insight on OCS play. Also included is a one map, one countersheet, scaled down version of the OCS game Sicily to use as an introductory game for the OCS system.

Another monster SCS title – this time Afrika……have we milked that research completely yet? At least there is something new on the activation side of things!

North Africa

Using the award winning OCS game DAK as a base, this is a monster SCS game showing the desert campaign using a very clean set of game specific rules. There has been a little confusion as to the relationship of this game to the existing SCS Afrika and Afrika II titles… well, this game is four times their size and makes use of the extensive research effort that was poured into theDAK monster game. It is a large, but very easy to play game that uses a unique activation system whereby players don’t activate units (as is usual), but rather bid on the turn sequence they want to use… in other words, they buy phases.

Another ACW title from the Line of Battle series, much controversy has followed this game from afficionados and experts. The battle of Monocacy and Ft Stevens.

Finally – best for last the OCS Beyond the Rhine is approaching shipping. Whatever that means.

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