UPDATE: Some new friends and I are about to embark upon playing CB and GBII linked..I hope. We have come up with an innovative approach to play remote from each other. Me with a physical copy set up, they playing via vassal.
So this brings up the old canard – what is too big to play? What is too big to play solo?
I bring this older post to your attention:
Another monster re envisioning of Europas system – The Scottish lads attempts at re creating WWII at 5 miles a hex or less…yes all of it from London to Melbourne from what I can gather….Diffraction Entertainment is going big!
48 sq feet of maps to cover Barbarossa…Why not! For 459 Pounds Sterling you can have it and an additional 5000 counters and 16 maps to encompass the ‘rest of the East Front’.
43 maps to celebrate the Battle of Nations Marshall Games has an 8 module monster available to order. “ La Bataille de Leipzig – Defending Germany Against Oppresion ”
This specific module is 7 maps that can be linked to other modules apparently?
Sounds fancy…. but would anyone play all 8 modules together? How do you do that? What sized room do you need, how many players, where do you break the game up so you can reach the middle…..questions. Is it worth it? Well of course it is, its a monster war game, but I wonder HARD about the feasibility of these size games. What do you guys think?
I ask for a reason. I think the grand story is one worth telling. Worth capturing, worth sharing. Most of you seem to think so too.
The sheer scale of an effort like this and the room required makes me think that while one is able to or allowed to join them all together and play, the designers really don’t expect it and likely have not tested it all the way thru in any case.
Seriously who is going to move all the formations over the course of the campaign into battle to achieve the ‘result’ Who will move every company ashore at Juno, Gold ……etc etc. Are you going to trundle Tiger Tank platoons up to plug ‘that’ hole.? How does one deal with the massiveness of 20 odd maps for the East Front. I wonder how much of this is nice to own, versus have to play?
There comes a point where grand scale meet feasible play. Where Eagles/ Dare Devils Cauldron pushes the limits, Case Blue GBII is out there of ocurse, I’d mention the East Front Series but it was never designed to be played together really and is incomplete.
So what is too big? What won’t work?