US Tactical Plan for Turn 4.
Off the back of another strong US turn the Soviets moved haltingly forward in 2nd part of DAY 4. It appears that they have paused to re group formations.
CORPS command reports heavy radio traffic. If the Soviets are to reach Frankfurt they must move through Geissen.
CORPS command believes Chem Strikes or worse may be on the table.
INTEL:In order to be certain that the approaches are covered the US would need to spend 8 signal/air on INTEL on sectors this turn. In essence the sectors F3-F4 down to J3-J4 would require searching. Other Sectors have enemy units in them that have not moved [ DIVMAIN for 27th Mot.]
In the North despite 1/13/28 having the river in between them and the enemy they are stuck in the eZOC until relieved. The good news is this holds their recon unit in place. The remnants of 8/8 can cycle back along the North to COPPEL, this would provide potential INTEL, at the cost of engagement.
Move choices: Rest 2/68 in Sector G1. Given these guys are really at Fatigue Level 2 (big -ve shifts in combat) and will face heavy combat penalties if engaged next turn they really need to rest.
Move all main HQ’s in SECTOR H2 [DIVMAIN & TAC] 1 hex to pop off the Intel scope of the Soviets at the cost of ½ your CSPs?
The risk is lose 1 or 2 CSP for the turn (is the loss permanent I need to check that) or lose access to half of Each HQ for the turn.
I’m guessing not but thought you might like the choice.
the boys from E14 get busy and offer us a step by step guide to solid painting techniques for minis…… I think I could do this! http://youtu.be/FvHLFxi2aiI
Ian continues the comic strip story set in GD’40. Most Excellent!