Sometimes……

When you play a game, words are used, images in your mind are created.

The Lexicon of war game simulations is full of them.  We need go no further than the word Grognard to truly exemplify my import here.

A few days ago, a more subtle one was created.

“don’t be a Pete”  For the first time ever we can see a phrase that will be used in our little group for years to come being created as it happens.!.

2nd Battle of Himeras (Tyrant module) p2/2

T5Blue Artarbas advances his mixed Cav units forward; 1500 horse thunder across the short distance to the far right of the Siege Line. Before Artarbas is nothing but carnage as he sees Hamiclar’s Light Infantry lying dead and trampled beneath the Sarissas of Syracuse. Dreadfully Hamiclar is nowhere to be seen. Artarbas’s blood chills, he grips his spear tighter. “Prepare to Charge men, chariots sweep the Himera PH, HC attack that bastard Diocles, I will deal with Demratus myself. He rides off in a cloud of dust.

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Julius Caesar Critical Review The $64 Question!

Julius Caesar  from Columbia games has been out now for awhile (June 2010). The game is ranked #31 in the BGG ranks for war games and 414th overall.  Which is pretty darn good.  So what is all the fuss about?

This is the first block game and first game from Columbia that the Big Board has looked at.

The Ancient Era as always holds a fascination for the masses, historians, game players and I.  The bloody battles, political intrigue laid bare, nations and tribes conquered, loves, tyranny and conquest. Gripping stuff.

The period surrounding this particular Civil War was no exception. The Empire  was stagnating.  Fat cats were getting fat, the populace was un happy, and there were threats at many borders.  Sound eerily familiar to today’s society.

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2nd Battle of Himera. 409 BC. (Tyrant Module) p1/2

Simple Great Battles of History

originally played and recorded 23rd of August 2010. Background post for an upcoming series of posts regarding the Tyrant Module and the Battle of Akragas  206 BC.

The 2nd Battle of Himera 409 BC

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2/2] LocknLoad Publishing Magazine: Line of Fire #10, a WaW universe scenario AAR.

LocknLoad Publishing Magazine: Line of Fire #10, a WaW universe scenario AAR. – Heroes of the Gap
Faulbach,
West Germany, May 22nd, 1985
With the War just 9 days old the Soviets have blown through the first defensive barriers. Fresh Soviet troops pour through the breaches. The 93rd Recon, having just fought a fierce battle against the Bundeswehr, regroup and repair equipment. They reset to attack Faulbach once more.

The British know its up to them to stop the Soviets and a full breach of the Rhine River right here. The Ghurkas stand ready to die here in the opening skirmishes of the battle for the bridges.

Scenario: Control of the four buildings in the center of Faulbach will mean control of the roads to the Rhine. Additional VP’s available for most units killed and most vehicles dispatched to mechanics hell.

Part 2 Lets pick up the action with this shot at the Brits.

Fire!

. Continue reading “2/2] LocknLoad Publishing Magazine: Line of Fire #10, a WaW universe scenario AAR.”

1/2] LocknLoad Publishing Magazine: Line of Fire #10, a WaW universe scenario AAR.

LocknLoad Publishing Magazine: Line of Fire #10, a WaW universe scenario AAR. – Heroes of the Gap
Faulbach,
West Germany, May 22nd, 1985
With the War just 9 days old the Soviets have blown through the first defensive barriers. Fresh Soviet troops pour through the breaches. The 93rd Recon, having just fought a fierce battle against the Bundeswehr, regroup and repair equipment. They reset to attack Faulbach once more.

The British know its up to them to stop the Soviets and a full breach of the Rhine River right here. The Ghurkas stand ready to die here in the opening skirmishes of the battle for the bridges.

Scenario: Control of the four buildings in the center of Faulbach will mean control of the roads to the Rhine. Additional VP’s available for most units killed and most vehicles dispatched to mechanics hell.

Open British Move

They pull into town and establish a line of fire.

Continue reading “1/2] LocknLoad Publishing Magazine: Line of Fire #10, a WaW universe scenario AAR.”